But the movie was vastly different than a live-action film - directors Nicholas Stoller and Doug Sweetland were after a look as if someone had hand-drawn the characters (who happen to be a mix of humans, birds, wolves and more).ĭoes that mean that Imageworks’ visual effects experience was unnecessary? Not at all. All of that expertise was necessary to achieve Storks’ sprawling landscapes, its characters and effects. Imageworks knows how to do photoreal and beautiful CG. So how does Imageworks manage to straddle so many live-action visual effects and animated feature projects? SPARK spoke to animation supervisor Joshua Beveridge and visual effects supervisor Dave Smith about how some of the studio’s live-action experience and work on its previous animated features helped make Storks possible, and how skills learned from each type of film carry into the other. Its latest foray into feature animation is Warner Animation Group’s Storks, a story that sees a stork and his human friend trying to deliver a new baby in a world no longer involving baby stork deliveries. And on the animation side it was also responsible for The Angry Birds Movie. The Vancouver and Culver City-based studio was behind some of the biggest visual effects-heavy films released, including Ghostbusters and Suicide Squad. It’s been a big year already for Sony Pictures Imageworks. Leveraging Live-Action and VFX for the Animated Storks
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